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L4D2 L4D2 Update 2/21/25

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  • 'Automatic Shove' will now target constricted survivors (by jockey/smoker) in an attempt to free them.
  • 'Smart prioritization' will now prefer closer common infected at a larger radius.
  • Improvements to how priority hitboxes are respected.
VISUALS
  • Added ability to change viewmodel offsets (X/Y/Z).
UI/MISC
  • Hitbox selection is now visualized.
  • Keybinds that are bound to a keyboard key (not mouse) will no longer activate when the game console or game chat is open.
 
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